I get a kick out of tank controls and different schemes in general but when you look at the map in the remakes and see the chain you need to cut with the bolt cutters you smile knowing how tedious it was to figure this shit out without the benefit of the internet. Shinji Mikami said that Re4 was the game he wanted to make when he was forced to make Re1 using tank controls. It won’t tell the story in the right order but it’ll sink it’s hooks into you because Capcom knew what they were doing with the revised mechanics and graphics. I played re2 on N64 back when it was big, and I still consider it to be the best, but I honestly recommend starting with the newest releases and working backward. You do not need any context for the previous games to jump into this one either, as it exists very much as a standalone story, save for some small references that fans of the series will catch.Īll four of those titles are great entry points that aren't weighed down by lore/context from previous games, and all of them are very good games in their own rights. It's also an excellent game, and just what the series needed after RE6. RE7 is first person, and the focus is back on exploration, puzzle solving, and creepy and intimate environments. Capcom went back to basics, and instead of playing as superheroes in gigantic world ending conflicts, you were a normal person trapped in a nightmarish situation, just trying to escape and survive. RE7 was another "reinvention" of the series. For example, by the time we got the RE6, characters were using kung fu on hordes of monsters, everywhere you turned there Michael Bay sized explosions, and there was virtually zero focus on exploration, inventory management, or puzzle solving. So while RE4 was (in my opinion) a nearly perfect game in many aspects, it started the trend of Resident Evil leaning harder into the "action" side at the expense of the "horror". Resident Evil 7 biohazard (this is chronologically the most recent title in the overarching storyline) This game is fantastic, and is a great blend of creepy and interesting environments with MUCH more action than the series was previously known for. It features Leon, one of the protagonists of RE2, however the story is almost an entirely self-contained "side story" that barely references any of the other games (and you will have a nice little movie when you start the game that will quickly summarize the previous games). Rather than a slow and plodding nightmare where you try to avoid enemies and count every bullet, RE4 is much more action oriented, where you will be encouraged to kill every last enemy as you make your way through your mission. RE4 is what introduced the "over the shoulder" camera and is one of the most influential games of the modern era. Prior to this title, every mainline RE game featured fixed camera angles, tank controls, emphasis on exploration and puzzle solving. This game sort of "reinvented" the series back when it was released. RE4 (this game has been ported to everything under the sun, will be easy to find). It's fantastic and can be played without knowing the specific story of the first game, it will provide you all the context you need to enjoy the game. It is more "modernized" than RE1 Remake, featuring checkpoints, unlimited saves (if you play on the normal difficulty), and an over the shoulder camera. Resident Evil 2 Remake (also just called Resident Evil 2 on modern consoles and PC). Saves are limited in this game to items you physically find in game, and dying will revert you to the main menu to load your game, there are no checkpoints or anything. This game is great, but don't be afraid to play it on Easy or even Very Easy if you are diving in. You can play it with "tank controls" as it originally was, or the HD Remaster provides a "modern" control scheme. It is a remake of the original 1996 game, it is very VERY good, it features fixed camera angles, emphasis on exploration, hunting down key items. Resident Evil 1 Remake (if you play on modern consoles or PC you can find this under the title Resident Evil HD Remaster). Realistically, you have a few options because there are several good entry points: Plus it is a punishingly difficult game if you are new to the series. I don't know why people are saying chronological storyline order, that is bad advice because you would start with RE:0, which hinges upon you knowing the events of RE1.
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